Building High Performance Teams

Our Most Popular Program – Half-Day To Full-Day Events. Our most popular team building event is the Morale Booster Team Challenge. This team building program is SUPER FUN and very flexible. It can be held indoors or outdoors and last one hour, half-a-day or a full day.

Each Program Is Custom Designed
We design each employee morale booster team challenge to fit the particular needs of your team. Different team building activities yield different outcomes. Each morale booster program is built using one-hour team building activities. Your team will be given an objective to complete, you will have limited time and resources and additional obstacles will be thrown in your way. You will be expected to succeed in spite of the obstacles – just like at work.

Professional Facilitation Produces Clear Business Results
After each morale booster team challenge our professional facilitator(s) will lead your team in a focused debrief outlining your team’s dynamics. The debrief lasts 20 – 30 minutes. We use a very powerful facilitation process to deliver business-focused results. Participants in our programs rave about how much fun they have, as well as, how much value they receive. Team Building USA delivers solid team-building results that make a difference back on the job.


Building High Performance Teams Sample Agenda

Half-Day Program (Indoor)

12:00 – 12:45 LUNCH

12:45 – 1:15 CAT JUGGLE & DEBRIEF

Overview: Participants are grouped into a very large circle. The facilitator brings out 3 -7 cats (stuffed animals) and the group is told they will learn how to cat juggle. One cat is thrown across the circle to one of the participants, they throw the cat to another participant and so on until cats are flying everywhere. The team is challenged to juggle the cats without dropping any and completing the exercise in less and less time. What starts out as chaos ends up with a highly functional and efficient team process.
Outcomes: As the group is challenged to improve their performance, barriers are identified and creative solutions are introduced to overcome self-imposed limitations. Participants open up to experiential learning as they enjoy having fun together and gaining insights into real world business issues.

1:15 – 2:15 3D MINEFIELD & DEBRIEF

Overview: A 12 x 12 “minefield” is set up with live mousetraps. Participants are divided into teams of two (manager and worker). The worker is blindfolded and sent into the minefield to rescue important objects. The coach guides the worker so no mousetraps are set off. The teams switch roles and repeat until all objects have been rescued.The objects being “rescued” by the team can be metaphorized to fit your company (i.e. objects represent new customers, satisfied clients, successful projects, etc.)
Outcomes: Trust, communication, listening, support, cooperation vs. competition. This one is an attention-getter. It is very challenging and very fun.

2:15 – 2:30 BREAK

2:30 – 3:30 CORPORATE MAZE

Overview: A 9 x 9 tarp divided into 81 squares is the corporate maze. Participants enter the maze one at a time and figure out the correct path through the maze by trial and error. The first time a “bad” square is stepped on there is no penalty. However, don’t let one of your teammates step on that square again or dire consequences will occur. Keeping track of the path and surrounding bad squares challenges even the most proficient teams.
Outcomes: Effective planning, knowledge management, roles & responsibilities.

3:30 – 4:30 CUP OF DREAMS

Overview: Group is divided into two teams: front line workers and managers. Managers must figure out a way to rescue a “cup of dreams” out of a large roped-off area without anyone going inside. Front line workers physically do the task of rescuing the dreams and delivering them to the marketplace. This is a great activity for managers to switch roles with line workers and vice-versa. Numerous insights around coaching, listening and the different levels/different needs in an organization come to light.
Outcomes: Communication, role empathy, listening, cooperation across organizational boundaries, effective coaching.

4:30 – 5:00 CLOSE